Joseph Stoneheart - The Paladin 3ds max, ZBrush August 2012
Personal project. A Paladin loosely inspired by the Paladins in Warcraft lore.
Created using Zbrush, 3Ds Max, Photoshop and Xnormal. 12700 polygons, rendered in Max with standard shader and basic 3 point lighting. Uses diffuse, specular, and normal maps.
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